Microsoft Kodu Game Lab is a new visual programming language made particularly for creating games. It is designed to be accessible for youngsters and enjoyable for anybody. The visual nature of the language allows for fast design iteration using only an Xbox game controller for input (mouse/keyboard input can also be supported).
Microsoft Kodu Game Lab lets youngsters create games on the PC and Xbox through an easy visual programming language. Kodu can be utilized to show creativity, problem-solving, storytelling, in addition to programming. Anyone can use Kodu to make a game, younger kids in addition to adults with no design or programming abilities.
The core of the Kodu mission is the programming user interface. The language is easy and completely icon-based. Programs are composed of pages, that are broken down into guidelines, that are additional divided into situations and actions. Conditions are evaluated concurrently.
Microsoft Kodu Game Lab provides an end-to-end creative environment for designing, building, and enjoying your individual new games. The Kodu language is designed particularly for game improvement and provides specialized primitives derived from gaming situations.
Programs are expressed in physical terms, using ideas like vision, listening to, and time to control character conduct. While not as general-purpose as classical programming languages, Kodu can express advanced game design ideas in an easy, direct, and intuitive method.
Microsoft Kodu Game Lab Key Features:
- High-level language incorporates real-world primitives: collision, color, vision
- Uses Xbox 360 Game Controller for the input — no keyboard required
- Runs on Xbox 360 and PC
- Interactive terrain editor
- Bridge and path builder
- Terrain editor – create worlds of arbitrary shape and size
- 20 different characters with completely different talents
Supported Operating Systems: Windows XP, Vista, Windows 7, 8, 8.1, 10.
A graphics card that supports DirectX 9.0c and Shader Model 2.0 or higher is required. .NET Framework 3.5 or higher is required. XNA Framework 3.1 Redistributable is required.
Size: 203 MB